
Unlike a lot of other racing games where the low end car is a Corvette, GT6’s rides run the spectrum from a Honda Fit to McLaren MP4-12C. With 120 new cars, Gran Turismo 6 features a whopping 1,200 vehicles from makers like Scion, Ford, Aston Martin, Audi, Bentley, Lotus, Maserati and Acura (hey, Acuras are really nice!). The right to go faster than a hundred miles per hour must be earned from the track and current ride on it.
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Gran Turismo 6 is a simulation through and through, meaning that cars actually control like their real-life counterparts and won’t be able to blaze through corners at full speed or receive a boost of nitrous with the touch of a button. A last-gen game released at quite possibly the worst time imaginable (December weeks after the current-gen console released), Gran Turismo 6 is both the series last hurrah on PS3 and a title trying to to hold its own with Xbox One’s Forza Motorsport 5. But in a world where the latest Need for Speed has you ramming into cops at hundreds of miles per hour, it’s nice to have an experience on the other end of the spectrum that strives to give its players a taste of the automobile high life. Not many games are content to begin with live action clips of their creation set to classical music, but this is a series that revels in its opulence. This is a series that oozes class and not much has changed in its latest entry. If there’s a video game equivalent of going to an opera after a five star meal, it’s Gran Turismo.
